BS. Janghwan Kim
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    C#


    This is my workspace

    (C#) 48. 다익스트라(Dijkstra) 최단 경로 알고리즘

    Maze with Dijkstra Algorithm

    Posted on January 13, 2023

    다익스트라 (Dijkstra) 최단 경로 알고리즘 (Graph) [Read More]
    Tags: c#, datastructure, graph, dijkstra, shortestpath, algorithm, maze

    (C#) 47. BFS 최단 경로 알고리즘

    Maze with BFS

    Posted on January 13, 2023

    BFS 최단경로 알고리즘 (그래프) [Read More]
    Tags: c#, datastructure, graph, shortestpath, algorithm, bfs, maze

    (C#) 46. 그래프 (DFS, BFS)

    DFS, BFS (Graph)

    Posted on January 6, 2023

    DFS, BFS (Graph) [Read More]
    Tags: c#, datastructure, graph, dfs, bfs

    (C#) 49. 트리(Tree) 알고리즘

    Tree

    Posted on May 2, 2022

    트리 (Tree) [Read More]
    Tags: c#, datastructure, tree, algorihtm, list, add

    (C#) 45. 그래프 이론

    Graph Theory

    Posted on April 20, 2022

    그래프 (Graph) [Read More]
    Tags: c#, datastructure, graph

    (C#) 44. 스택과 큐

    Stack, Queue

    Posted on April 20, 2022

    스택과 큐 (Stack & Queue) [Read More]
    Tags: c#, datastructure, stack, queue

    (C#) 43. 오른손 법칙 (PlayerMoving)

    우수법

    Posted on March 30, 2022

    우수법 (오른손 법칙)을 이용한 미로 생성 알고리즘 [Read More]
    Tags: c#, unity, maze, algorithm, right hand rule

    (C#) 42. 미로 알고리즘 (PlayerMoving)

    플레이어 이동

    Posted on March 30, 2022

    미로에서 플레이어의 이동 구현 [Read More]
    Tags: c#, unity, maze, algorithm, player

    (C#) 41. 미로 알고리즘 (SideWinder)

    SideWinder 미로 생성 알고리즘

    Posted on March 30, 2022

    SideWinder 미로 생성 알고리즘 (Maza Algorithm) [Read More]
    Tags: c#, unity, maze, algorithm, sidewinder

    (C#) 40. 미로 알고리즘 (Binary Tree)

    Binary Tree 미로 생성 알고리즘

    Posted on March 30, 2022

    Binary Tree 미로 생성 알고리즘 (Maza Algorithm) [Read More]
    Tags: c#, unity, maze, algorithm, binary tree

    (C#) 39. 선형 자료 기초 (Array, List, LinkedList)

    Array, List, LinkedList (Linear) 비교

    Posted on March 24, 2022

    배열, 동적 배열, 연결 리스트 비교 [Read More]
    Tags: c#, unity, syntax, array, list, linkedlist

    (C#) 38. Nullable (널러블)

    Syntax (문법)

    Posted on March 24, 2022

    Nullable (널러블) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, nullable

    (C#) 37. Reflection (리플렉션)

    Syntax (문법)

    Posted on March 24, 2022

    Reflection (리플렉션) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, reflection

    (C#) 36. Exception (예외 처리)

    Syntax (문법)

    Posted on March 24, 2022

    Exception (예외 처리) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, exception

    (C#) 35. Lambda (람다식)

    Syntax (문법)

    Posted on March 24, 2022

    Lambda (람다식) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, lambda

    (C#) 34. Event (이벤트)

    Syntax (문법)

    Posted on March 24, 2022

    Event (이벤트) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, event

    (C#) 33. Delegate (대리자)

    Syntax (문법)

    Posted on March 24, 2022

    Delegate (대리자) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, delegate

    (C#) 32. Property (프로퍼티)

    Syntax (문법)

    Posted on March 24, 2022

    Property (프로퍼티) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, property

    (C#) 31. Interface (인터페이스)

    Syntax (문법)

    Posted on March 24, 2022

    Interface (인터페이스) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, interface

    (C#) 30. Generic (일반화)

    Syntax (문법)

    Posted on March 24, 2022

    Generic (일반화) : Syntax (문법) [Read More]
    Tags: c#, unity, syntax, generic

    (C#) 29. 딕셔너리 (Dictionary)

    Data Structure

    Posted on March 23, 2022

    딕셔너리 (Dictionary) : Data Structure [Read More]
    Tags: c#, unity, datastructure, dictionary

    (C#) 28. 리스트 (List)

    Data Structure

    Posted on March 23, 2022

    리스트 (List) : Data Structure [Read More]
    Tags: c#, unity, datastructure, list

    (C#) 27. 다차원 배열 (multi-array)

    Data Structure

    Posted on March 23, 2022

    다차원 배열 (Multi-array) : Data Structure [Read More]
    Tags: c#, unity, datastructure, multiarray

    (C#) 26. 배열 (array)

    Data Structure

    Posted on March 23, 2022

    배열 (array) : Data Structure [Read More]
    Tags: c#, unity, datastructure, array

    (C#) 25. 간단한 Text RPG 게임 구현하기 2

    Text RPG 게임

    Posted on March 23, 2022

    간단한 Text RPG 게임 구현하기 [Read More]
    Tags: c#, unity, oop, game, textrpg

    (C#) 24. 문자열 살펴보기

    string

    Posted on March 23, 2022

    문자열 (String) [Read More]
    Tags: c#, unity, oop, string

    (C#) 23. 다형성 (Polymorphism)

    polymorphism

    Posted on March 23, 2022

    다형성 (Polymorphism) : OOP [Read More]
    Tags: c#, unity, oop, polymorphism

    (C#) 22. 클래스 형식 변환

    class type conversion

    Posted on March 23, 2022

    클래스 형식 변환 [Read More]
    Tags: c#, unity, oop, class, type, conversion

    (C#) 21. 은닉성 (Encapsulation)

    OOP 은닉성

    Posted on March 23, 2022

    은닉성 (Encapsulation) : OOP [Read More]
    Tags: c#, unity, oop, encapsulation

    (C#) 20. 상속성 (Inheritance)

    inheritance

    Posted on March 23, 2022

    상속성 (inheritance) : OOP [Read More]
    Tags: c#, unity, oop, inheritance

    (C#) 19. Static의 정체

    static

    Posted on March 22, 2022

    Static의 정체 [Read More]
    Tags: c#, unity, oop, static

    (C#) 18. 생성자

    constructor

    Posted on March 22, 2022

    생성자 [Read More]
    Tags: c#, unity, oop, constructor

    (C#) 17. 객체지향의 시작 (OOP)

    Object-Oriented Programming

    Posted on March 22, 2022

    객체지향의 시작 [Read More]
    Tags: c#, unity, codeflowcontrol, oop

    (C#) 16. 간단한 Text RPG 게임 구현하기

    Text RPG Game

    Posted on March 22, 2022

    간단한 Text RPG 게임 구현하기 [Read More]
    Tags: c#, unity, codeflowcontrol, game, textrpg

    (C#) 15. 코드의 흐름 제어 (factorial)

    factorial

    Posted on March 22, 2022

    팩토리얼 (Factorial) [Read More]
    Tags: c#, unity, codeflowcontrol, factorial

    (C#) 14. 코드의 흐름 제어 (별 찍기 예제)

    별 찍기 연습 문제

    Posted on March 22, 2022

    별 찍기 (연습 문제) [Read More]
    Tags: c#, unity, codeflowcontrol, star

    (C#) 13. 구구단

    multiplication table with C#

    Posted on March 22, 2022

    구구단 [Read More]
    Tags: c#, unity, codeflowcontrol, multiplicationtable

    (C#) 12. 코드의 흐름 제어 (overloading)

    overloading

    Posted on March 22, 2022

    오버로딩 (Overloading) [Read More]
    Tags: c#, unity, codeflowcontrol, overloading

    (C#) 11. 코드의 흐름 제어 (ref, out)

    ref & out

    Posted on March 22, 2022

    ref & out [Read More]
    Tags: c#, unity, codeflowcontrol, ref, out

    (C#) 10. 코드의 흐름 제어 (function)

    function

    Posted on March 22, 2022

    function [Read More]
    Tags: c#, unity, codeflowcontrol, function

    (C#) 9. 코드의 흐름 제어 (break, continue)

    break & continue

    Posted on March 21, 2022

    break & continue [Read More]
    Tags: c#, unity, codeflowcontrol, break, continue

    (C#) 8. 코드의 흐름 제어 (for)

    for

    Posted on March 21, 2022

    for [Read More]
    Tags: c#, unity, codeflowcontrol, for

    (C#) 7. 코드의 흐름 제어 (while)

    while

    Posted on March 21, 2022

    while [Read More]
    Tags: c#, unity, codeflowcontrol, while

    (C#) 6. 가위바위보 게임

    Rock-Scissors-Paper Game

    Posted on March 21, 2022

    가위바위보 게임 [Read More]
    Tags: c#, unity, codeflowcontrol, rockscissorspaper

    (C#) 5. 코드의 흐름 제어 (switch)

    switch

    Posted on March 21, 2022

    switch 함수를 통한 코드의 흐름 제어 [Read More]
    Tags: c#, unity, codeflowcontrol, switch

    (C#) 4. 코드의 흐름 제어 (if-else)

    if와 else

    Posted on March 21, 2022

    if-else [Read More]
    Tags: c#, unity, codeflowcontrol, if-else

    (C#) 3. 비트 연산

    Bit Operation with C#

    Posted on March 21, 2022

    데이터 연산 [Read More]
    Tags: c#, unity, bitoperation

    (C#) 2. 데이터 연산

    Data Operation with C#

    Posted on March 21, 2022

    데이터 연산 [Read More]
    Tags: c#, unity, dataoperation

    (C#) 1. 데이터 다루기

    Data Control with C#

    Posted on March 21, 2022

    데이터 갖고 놀기 (정수 형식, 형식 변환) [Read More]
    Tags: c#, unity, datacontrol
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    Janghwan Kim  •  2025